Palette · earthy · green · calm
Forest Floor
Mossy greens and bark browns over a paper base — organic, grounded, and easy on the eyes.
Building with shadcn/ui?
Install Forest Floor as a real theme — light and dark, OKLCH tokens, every colour pair measured, DTCG export.
Usage system
Everything you need to wire this palette into a real project, not just the colors.
:root {
--color-bg: #F5F3EC;
--color-surface: #FFFFFF;
--color-primary: #3F6B4C;
--color-accent: #A8843C;
--color-text: #23291F;
--color-muted: #6E7567;
} // tailwind.config.js
module.exports = {
theme: {
extend: {
colors: {
bg: '#F5F3EC',
surface: '#FFFFFF',
primary: '#3F6B4C',
accent: '#A8843C',
text: '#23291F',
muted: '#6E7567',
},
},
},
}; $color-bg: #F5F3EC;
$color-surface: #FFFFFF;
$color-primary: #3F6B4C;
$color-accent: #A8843C;
$color-text: #23291F;
$color-muted: #6E7567; Paste into Cursor, Claude Code, Codex, v0 or Lovable before you ask for UI, or fetch it
directly from /d/forest-floor.md. Colors, contrast ratios and
the rules an agent must follow, all computed from this palette.
# DESIGN.md — Forest Floor
> Design context for AI coding agents. Paste this file into Cursor, Claude Code, Codex, v0 or Lovable
> before asking for UI, or commit it at your repo root as `DESIGN.md`.
- **Source:** [Forest Floor on CSS Crème](https://csscreme.com/themes/forest-floor)
- **Default mode:** light
- **Tags:** earthy, green, calm
- **Install as a real shadcn/ui theme:** `npx shadcn@latest add https://csscreme.com/r/forest-floor.json`
- **Fingerprint:** `fnv1a-ac931d6f` — a hash of the token set below. It changes only when a token changes.
- **Verify this copy:** call the MCP tool `verify_design_md` with `{ "id": "forest-floor", "fingerprint": "fnv1a-ac931d6f" }`
at `https://csscreme.com/mcp`, or refetch https://csscreme.com/d/forest-floor.md. A stale copy is worse than none: an agent will follow it faithfully.
- **Also available as:** [DTCG tokens](https://csscreme.com/d/forest-floor.tokens.json) for Tokens Studio / Figma Variables · [agent rules block](https://csscreme.com/d/forest-floor.rules.md) for CLAUDE.md, AGENTS.md or .cursor/rules
Mossy greens and bark browns over a paper base — organic, grounded, and easy on the eyes.
---
## Semantic color roles
Six roles carry the identity. Everything else in this file is derived from them.
| Role | Hex | OKLCH | Use it for |
| --- | --- | --- | --- |
| `bg` | `#F5F3EC` | `oklch(96.4% 0.010 93.6)` | page background |
| `surface` | `#FFFFFF` | `oklch(100.0% 0.000 89.9)` | cards, panels, popovers |
| `primary` | `#3F6B4C` | `oklch(48.7% 0.070 152.5)` | brand actions: primary buttons, links, focus rings |
| `accent` | `#A8843C` | `oklch(63.3% 0.100 82.4)` | secondary emphasis only, never a second primary |
| `text` | `#23291F` | `oklch(27.2% 0.020 132.9)` | body and heading text |
| `muted` | `#6E7567` | `oklch(55.2% 0.023 128.9)` | secondary text, borders, disabled states |
## Full token set (shadcn/ui, both modes)
Colors are OKLCH (Tailwind v4 / shadcn native). Brand colors are identical in both modes by design:
only the neutrals move, and they keep their hue, so light and dark read as the same design system.
| Token | Light | Dark |
| --- | --- | --- |
| `--background` | `oklch(96.4% 0.010 93.6)` | `oklch(19.1% 0.006 91.7)` |
| `--foreground` | `oklch(27.2% 0.020 132.9)` | `oklch(96.6% 0.002 145.6)` |
| `--card` | `oklch(100.0% 0.000 89.9)` | `oklch(25.2% 0.000 89.9)` |
| `--card-foreground` | `oklch(27.2% 0.020 132.9)` | `oklch(96.6% 0.002 145.6)` |
| `--popover` | `oklch(100.0% 0.000 89.9)` | `oklch(25.2% 0.000 89.9)` |
| `--popover-foreground` | `oklch(27.2% 0.020 132.9)` | `oklch(96.6% 0.002 145.6)` |
| `--primary` | `oklch(48.7% 0.070 152.5)` | `oklch(48.7% 0.070 152.5)` |
| `--primary-foreground` | `oklch(100.0% 0.000 89.9)` | `oklch(100.0% 0.000 89.9)` |
| `--secondary` | `oklch(98.8% 0.004 91.4)` | `oklch(23.0% 0.002 106.5)` |
| `--secondary-foreground` | `oklch(27.2% 0.020 132.9)` | `oklch(96.6% 0.002 145.6)` |
| `--muted` | `oklch(98.8% 0.004 91.4)` | `oklch(23.0% 0.002 106.5)` |
| `--muted-foreground` | `oklch(55.2% 0.023 128.9)` | `oklch(71.1% 0.004 121.6)` |
| `--accent` | `oklch(63.3% 0.100 82.4)` | `oklch(63.3% 0.100 82.4)` |
| `--accent-foreground` | `oklch(15.2% 0.009 285.3)` | `oklch(15.2% 0.009 285.3)` |
| `--destructive` | `oklch(62.6% 0.193 23.0)` | `oklch(62.6% 0.193 23.0)` |
| `--destructive-foreground` | `oklch(15.2% 0.009 285.3)` | `oklch(15.2% 0.009 285.3)` |
| `--border` | `oklch(82.6% 0.014 111.3)` | `oklch(35.5% 0.005 106.7)` |
| `--input` | `oklch(82.6% 0.014 111.3)` | `oklch(35.5% 0.005 106.7)` |
| `--ring` | `oklch(48.7% 0.070 152.5)` | `oklch(48.7% 0.070 152.5)` |
| `--chart-1` | `oklch(48.7% 0.070 152.5)` | `oklch(48.7% 0.070 152.5)` |
| `--chart-2` | `oklch(63.3% 0.100 82.4)` | `oklch(63.3% 0.100 82.4)` |
| `--chart-3` | `oklch(49.5% 0.049 192.0)` | `oklch(49.5% 0.049 192.0)` |
| `--chart-4` | `oklch(49.4% 0.074 134.8)` | `oklch(49.4% 0.074 134.8)` |
| `--chart-5` | `oklch(55.7% 0.073 112.4)` | `oklch(55.7% 0.073 112.4)` |
| `--sidebar` | `oklch(98.2% 0.004 91.4)` | `oklch(22.3% 0.002 67.7)` |
| `--sidebar-foreground` | `oklch(27.2% 0.020 132.9)` | `oklch(96.6% 0.002 145.6)` |
| `--sidebar-primary` | `oklch(48.7% 0.070 152.5)` | `oklch(48.7% 0.070 152.5)` |
| `--sidebar-primary-foreground` | `oklch(100.0% 0.000 89.9)` | `oklch(100.0% 0.000 89.9)` |
| `--sidebar-accent` | `oklch(98.8% 0.004 91.4)` | `oklch(23.0% 0.002 106.5)` |
| `--sidebar-accent-foreground` | `oklch(27.2% 0.020 132.9)` | `oklch(96.6% 0.002 145.6)` |
| `--sidebar-border` | `oklch(82.6% 0.014 111.3)` | `oklch(35.5% 0.005 106.7)` |
| `--sidebar-ring` | `oklch(48.7% 0.070 152.5)` | `oklch(48.7% 0.070 152.5)` |
**What is measured and what is derived.** The six roles are the source. `chart-*` and `sidebar-*` follow
fixed rules over them (chart-1 = primary, chart-2 = accent, chart-3/4 = primary rotated ±40°, chart-5 = the
primary–accent midpoint; sidebar maps onto surface, border and primary). `shadow-*` is the foreground
colour at a fixed opacity per step. None of those is a measurement, and an agent should treat them as
defaults it may override, unlike the six roles, which it may not.
## Typography
- **Headings:** Fraunces
- **Body:** Inter
## Shape and rhythm
- **Radius:** `12px` (the `--radius` token; derive smaller/larger from it, do not invent new values)
- **Spacing scale:** 4px base · 4 / 8 / 12 / 16 / 24 / 40
## Contrast, measured
Computed from the tokens above in light mode, not asserted. Ratios are WCAG 2.1 relative luminance.
| Pair | Foreground | Background | Ratio | Verdict |
| --- | --- | --- | --- | --- |
| Body text on page background | `#23291F` | `#F5F3EC` | 13.43:1 | AAA |
| Body text on card | `#23291F` | `#FFFFFF` | 14.91:1 | AAA |
| Muted text on page background | `#6E7567` | `#F5F3EC` | 4.3:1 | AA large text only |
| Button label on primary | `#ffffff` | `#3F6B4C` | 6.14:1 | AA |
| Button label on accent | `#0b0b0f` | `#A8843C` | 5.64:1 | AA |
## Rules for the agent
These are constraints, not suggestions. Each one is checkable against the tables above.
1. **Use only the tokens listed here.** Do not introduce a hex value that is not in the token table. If
you need an in-between shade, mix two existing tokens rather than inventing a new hue.
2. **`#3F6B4C` (primary) is the only call-to-action color.** One primary action per view. `accent`
is for secondary emphasis and must never be styled as a second primary button.
3. **Never restyle brand colors between light and dark.** Only neutrals change mode. A theme whose
primary shifts between modes is a different theme.
4. **Respect the radius token.** Every corner derives from `12px`. Mixed radii across a view is
the most common tell of generated UI.
5. **Stay on the spacing scale.** 4px base · 4 / 8 / 12 / 16 / 24 / 40. No arbitrary pixel values.
6. **Do not drop below the contrast ratios above.** If a combination you need is not in the contrast
table, compute it before shipping it. Text under 4.5:1 fails AA.
7. **Headings in Fraunces, body in Inter.** Do not add a third family.
8. **Use the semantic role, not the raw color.** Write `var(--primary)`, never `#3F6B4C`, so the
theme stays swappable.
## CSS variables
Paste into `globals.css`:
```css
:root {
--background: oklch(96.4% 0.010 93.6);
--foreground: oklch(27.2% 0.020 132.9);
--card: oklch(100.0% 0.000 89.9);
--card-foreground: oklch(27.2% 0.020 132.9);
--popover: oklch(100.0% 0.000 89.9);
--popover-foreground: oklch(27.2% 0.020 132.9);
--primary: oklch(48.7% 0.070 152.5);
--primary-foreground: oklch(100.0% 0.000 89.9);
--secondary: oklch(98.8% 0.004 91.4);
--secondary-foreground: oklch(27.2% 0.020 132.9);
--muted: oklch(98.8% 0.004 91.4);
--muted-foreground: oklch(55.2% 0.023 128.9);
--accent: oklch(63.3% 0.100 82.4);
--accent-foreground: oklch(15.2% 0.009 285.3);
--destructive: oklch(62.6% 0.193 23.0);
--destructive-foreground: oklch(15.2% 0.009 285.3);
--border: oklch(82.6% 0.014 111.3);
--input: oklch(82.6% 0.014 111.3);
--ring: oklch(48.7% 0.070 152.5);
--chart-1: oklch(48.7% 0.070 152.5);
--chart-2: oklch(63.3% 0.100 82.4);
--chart-3: oklch(49.5% 0.049 192.0);
--chart-4: oklch(49.4% 0.074 134.8);
--chart-5: oklch(55.7% 0.073 112.4);
--sidebar: oklch(98.2% 0.004 91.4);
--sidebar-foreground: oklch(27.2% 0.020 132.9);
--sidebar-primary: oklch(48.7% 0.070 152.5);
--sidebar-primary-foreground: oklch(100.0% 0.000 89.9);
--sidebar-accent: oklch(98.8% 0.004 91.4);
--sidebar-accent-foreground: oklch(27.2% 0.020 132.9);
--sidebar-border: oklch(82.6% 0.014 111.3);
--sidebar-ring: oklch(48.7% 0.070 152.5);
--radius: 12px;
--shadow-2xs: 0 1px 2px 0px rgb(35 41 31 / 0.05);
--shadow-xs: 0 1px 3px 0px rgb(35 41 31 / 0.06);
--shadow-sm: 0 1px 3px 0px rgb(35 41 31 / 0.08), 0 1px 2px -1px rgb(35 41 31 / 0.08);
--shadow-md: 0 4px 6px -1px rgb(35 41 31 / 0.09), 0 2px 4px -2px rgb(35 41 31 / 0.09);
--shadow-lg: 0 10px 15px -3px rgb(35 41 31 / 0.1), 0 4px 6px -4px rgb(35 41 31 / 0.1);
--shadow-xl: 0 20px 25px -5px rgb(35 41 31 / 0.12), 0 8px 10px -6px rgb(35 41 31 / 0.12);
--shadow-2xl: 0 25px 50px -12px rgb(35 41 31 / 0.22);
--spacing: 4px;
}
.dark {
--background: oklch(19.1% 0.006 91.7);
--foreground: oklch(96.6% 0.002 145.6);
--card: oklch(25.2% 0.000 89.9);
--card-foreground: oklch(96.6% 0.002 145.6);
--popover: oklch(25.2% 0.000 89.9);
--popover-foreground: oklch(96.6% 0.002 145.6);
--primary: oklch(48.7% 0.070 152.5);
--primary-foreground: oklch(100.0% 0.000 89.9);
--secondary: oklch(23.0% 0.002 106.5);
--secondary-foreground: oklch(96.6% 0.002 145.6);
--muted: oklch(23.0% 0.002 106.5);
--muted-foreground: oklch(71.1% 0.004 121.6);
--accent: oklch(63.3% 0.100 82.4);
--accent-foreground: oklch(15.2% 0.009 285.3);
--destructive: oklch(62.6% 0.193 23.0);
--destructive-foreground: oklch(15.2% 0.009 285.3);
--border: oklch(35.5% 0.005 106.7);
--input: oklch(35.5% 0.005 106.7);
--ring: oklch(48.7% 0.070 152.5);
--chart-1: oklch(48.7% 0.070 152.5);
--chart-2: oklch(63.3% 0.100 82.4);
--chart-3: oklch(49.5% 0.049 192.0);
--chart-4: oklch(49.4% 0.074 134.8);
--chart-5: oklch(55.7% 0.073 112.4);
--sidebar: oklch(22.3% 0.002 67.7);
--sidebar-foreground: oklch(96.6% 0.002 145.6);
--sidebar-primary: oklch(48.7% 0.070 152.5);
--sidebar-primary-foreground: oklch(100.0% 0.000 89.9);
--sidebar-accent: oklch(23.0% 0.002 106.5);
--sidebar-accent-foreground: oklch(96.6% 0.002 145.6);
--sidebar-border: oklch(35.5% 0.005 106.7);
--sidebar-ring: oklch(48.7% 0.070 152.5);
--shadow-2xs: 0 1px 2px 0px rgb(243 244 243 / 0.16);
--shadow-xs: 0 1px 3px 0px rgb(243 244 243 / 0.18);
--shadow-sm: 0 1px 3px 0px rgb(243 244 243 / 0.22), 0 1px 2px -1px rgb(243 244 243 / 0.22);
--shadow-md: 0 4px 6px -1px rgb(243 244 243 / 0.26), 0 2px 4px -2px rgb(243 244 243 / 0.26);
--shadow-lg: 0 10px 15px -3px rgb(243 244 243 / 0.3), 0 4px 6px -4px rgb(243 244 243 / 0.3);
--shadow-xl: 0 20px 25px -5px rgb(243 244 243 / 0.34), 0 8px 10px -6px rgb(243 244 243 / 0.34);
--shadow-2xl: 0 25px 50px -12px rgb(243 244 243 / 0.45);
}
```
Tailwind v4 maps them into utilities:
```css
@theme inline {
--color-background: var(--background);
--color-foreground: var(--foreground);
--color-card: var(--card);
--color-card-foreground: var(--card-foreground);
--color-popover: var(--popover);
--color-popover-foreground: var(--popover-foreground);
--color-primary: var(--primary);
--color-primary-foreground: var(--primary-foreground);
--color-secondary: var(--secondary);
--color-secondary-foreground: var(--secondary-foreground);
--color-muted: var(--muted);
--color-muted-foreground: var(--muted-foreground);
--color-accent: var(--accent);
--color-accent-foreground: var(--accent-foreground);
--color-destructive: var(--destructive);
--color-destructive-foreground: var(--destructive-foreground);
--color-border: var(--border);
--color-input: var(--input);
--color-ring: var(--ring);
--color-chart-1: var(--chart-1);
--color-chart-2: var(--chart-2);
--color-chart-3: var(--chart-3);
--color-chart-4: var(--chart-4);
--color-chart-5: var(--chart-5);
--color-sidebar: var(--sidebar);
--color-sidebar-foreground: var(--sidebar-foreground);
--color-sidebar-primary: var(--sidebar-primary);
--color-sidebar-primary-foreground: var(--sidebar-primary-foreground);
--color-sidebar-accent: var(--sidebar-accent);
--color-sidebar-accent-foreground: var(--sidebar-accent-foreground);
--color-sidebar-border: var(--sidebar-border);
--color-sidebar-ring: var(--sidebar-ring);
--radius: var(--radius);
--radius-sm: calc(var(--radius) - 4px);
--radius-md: calc(var(--radius) - 2px);
--radius-lg: var(--radius);
--radius-xl: calc(var(--radius) + 4px);
--shadow-2xs: var(--shadow-2xs);
--shadow-xs: var(--shadow-xs);
--shadow-sm: var(--shadow-sm);
--shadow-md: var(--shadow-md);
--shadow-lg: var(--shadow-lg);
--shadow-xl: var(--shadow-xl);
--shadow-2xl: var(--shadow-2xl);
--spacing: var(--spacing);
}
```
---
Generated by [CSS Crème](https://csscreme.com) — curated web design, decoded so you can build it.
Every value above is computed from the palette, not written by hand.
In context
Build better, faster
A card, a heading, a button and a hint of text: the palette doing real work.
Under colour-vision deficiency
The six roles as they read under each simulated deficiency (Machado 2009, full severity). What to check: do primary and accent still tell apart, and does text still sit off surface? A simulation, not a measurement of anyone's vision.
Found one you like? Pair it with a template, generate a matching background in the gradient generator, or browse all palettes.